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Zero Dust

Scene from Zero Dust
2026 · Graduation project · Liu Xuanyu
Zero Dust

A PC single-player top-down shooter set in a world devastated by war and resource depletion where players fight against the infected and raiders while following clues leading to the rumored paradise known as the “Green Zone.”

Student
Liu Xuanyu
Field
Game
Format
PC single-player game
Running time
Play 20~40 min
Engine & Tools
Unreal Engine 5
Genre
TDS Apocalypse
Exhibition
2026 Graduation Exhibition 「VOYAGE」

Synopsis

In 2044, Grayson Rick discovers a clue to the rumored paradise known as the “Green Zone” aboard a freight train buried in sand. Entering a ruined city overrun by the infected and raiders, he receives help from a survivor camp and tracks down a raider leader who holds information about the Green Zone. After fighting for survival, he reaches the city square, where a final clue may lead him to paradise.

Artist's intent

Zero Dust explores the tension of survival and the search for the “Green Zone” in a world devastated by war and resource depletion. Traces left in abandoned spaces and objects allow players to uncover the world’s past, while resource gathering and combat carry the story forward. A linear progression alternates exploration with combat, immersing players in a desolate world.

Stills