2026-2 SEMESTERChung-Ang University · College of Arts · School of Global Arts
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War of Chaos

Scene from War of Chaos
2024 · Graduation Project · Wang Zhisheng

This character concept introduces two new characters to the game as protagonists, showcasing their skills and actions through a 3D promotional animation.

Student
Wang Zhisheng
Field
Animation
Format
3D Animation
Running time
00:45
Genre
Game
Aspect ratio
16:9
Exhibition
2024 Graduation Exhibition “Patch Note V3.0”

Synopsis

Dark clouds gathered over the desert, unleashing heavy rain. From the clouds, a crystal fell and transformed into a Water Spirit. The Water Spirit emitted a magical light, and two jets of water shot like dragons toward the dead trees. The camera shifted to the trees, where the water jets struck, causing the trees to spring to life and grow lush leaves. The entire desert turned into a vibrant oasis. Next, the camera cut to the sky, where lightning struck the ground, revealing a Thunder Elf. The Thunder Elf noticed the Water Elf and immediately attacked. A fierce battle ensued, with powerful energy fluctuations igniting the leaves and grass into ashes. As the camera pulled away, the screen transitioned to the game logo page.

Artist's intent

Showcase the appearance, personality, and abilities of new game characters to make it easier for players to develop an emotional connection with them. Create a unique game atmosphere and emotions. Stimulate interesting and curious psychology to capture the players' attention.

Stills